![]() ![]() You would need to generate a 19,296x19,296 world to get a Dwarf Fortress world the size of the Earth. mexico mezzos miasma micros micron midair middle midday midges midget. (About the size of Maine.)įor comparison the Earth has a surface area of 196,939,900 square miles. box boy bra bud bug bum bun bur bus but buy bye cad cam can cap car cat cay. (Roughly the distance from Los Angeles to Tijuana.) Assuming Dwarf Fortress is the same, this results in each Region tile covering an area 3,840 feet on a side: 14,745,600 square feet, or about half a square mile (0.5289).Įxtrapolating this to the standard world sizes, you get the following numbers: Most wargame and roleplaying games that use Human-size figures on a grid assume each square represents five feet on a side. Region tiles consist of 16x16 Local tiles, meaning each Region tile contains 768x768 playable tiles. Dividing each length in half, we can determine that each tile on the Local map is 48x48 playable tiles. Press f until it shows 'Is Pond (Not Full). Starting on a 2x2 embark, the playable map is 96 tiles across. Go back to Level +1, assign a zone (press i) and highlight the entire 3x3 room.
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