![]() I believe that you can find the craft Schematics for these elemental effects inside some of the pillars that you drill into. Weak creatures that give chase normally don’t survive moving though the trail if they are chasing you.You can also turn it into a form of a wall by circling back around and get the creatures to chase you through it. I found Cryo my preferred version as few things seem to have resistance to it and it slows creatures down. Although creatures in the Volcanic Region are resistant to it. It is the easiest to create as it requires Cobalt, while the others use a different rare material. The first that I got was one that leaves a Fire trail. Getting Dash skill that leaves a elemental damage trail is a very good thing to have throughout the game. ![]() Also a good tool to draw in melee creatures and just detonate. The Emergency Explosion skill can be a life saver when swarmed by creatures. They are organized in no real order other than the order that they came to mind. Other advice and observations from my experience The other option is to just set up a cultivator farm for it. If you upgraded your equipment, those resources don’t have much use. So if you have a good amount of one secondary Resource, You can remove the large one stockpiled resource and start a new one for the last needed resource. They are only needed for making items and gear. The Secondary ones are ones such as Ferdonite and the other 3 Nites. ![]() I consider the 4 Primary Rare resources and 4 Secondary Rare resources. So you will be short on one of those maps. The game has it so that there are 8 rare resources Each has a map that is made to create a good output for that resource. You should only need to worry about managing power and your defenses. I believe that you really only have the key game buildings left at your HQ. With most things built in this outpost, your main HQ will be easier to build your defenses. With the sludge you could also set up one of those cultivator farms that some consider overpowered if you wanted. I also used the power to set up synthesizers for Carbonium and Ironium for when my mines run out. So the Sludge and Geothermal Energy have with the power hungry buildings such as Research. You may not have to deal with creature hordes, but you will still need to handle Environmental events that can still damage your buildings such as meteor showers or earthquakes.īesides everything being safer from creature raid, all of the additional power is very helpful. So you could technically build across the whole map if you cleared it and not need to worry about creatures. I normally build a radar and rift gate at key building locations to be safe. Once you clear an area of the local creatures, you should be clear to build without the worry about creatures. You only need to deal with the local creatures. The key here is that this mission/outpost map does not get any raids from attacking creatures. So you can move your armory, research buildings and storage building to this Outpost opening up building space at your HQ. So any structure that can share its functionality globally can be move here. With these resources, you should be able to move almost all of your key structures away from your HQ and build them at your outpost. For the map that I did, I used the geo scanner and found multiple Geo Thermal Vents for additional power and mud/water. Once you have completed the research for Gas Power plants, the sludge will make it easy to power everything. This area should be full of Sludge, which is what make this a good place to set up an outpost. The place where you come in is not always the best play to build the outpost. You are going to want to explore to find a good placement for your outpost. Instead of completing the mission right away, explore as much as possible. The first mission that I would suggest is doing Acid Plain Reconnaissance. Once you have finished building your orbital scanner, you should soon be able to going out and explore other Biomes. The main idea is to create an Outpost and manage most of your key buildings from there as they are safer.
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